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TWENTY ONE esports

Mining

Every fair rated win is a block, counted in the order the league saves results. Rewards halve every era and are paid once, after the season review.

The chain starts at Block 0

Casual until Block 0. Rated play and mining start when the board releases it; the date is coming soon.

The numbers below are the Pre-Season draft. The board can still change them before it releases Block 0.

Era 0 eras of 28 days
Supply 2 100 000 fixed at Block 0
Mined 0 nothing before Block 0
Blocks 0 Block 1 follows Block 0
Rocket League 1v1 win pays 20 000 sats per winning player, era 1

Halvings and what a win pays

sats per winning player; a Rocket League block pays every winning player
Era From Chess blitz · not open Chess daily · not open Rocket League 1v1 Rocket League 2v2 Rocket League 3v3 Chess mined Rocket League mined
1 Sat 26 Sep – – 20 000 20 000 20 000 0 / 420 000 0 / 630 000
2 Sat 24 Oct – – 10 000 10 000 10 000 0 / 210 000 0 / 315 000
3 Sat 21 Nov – – 5 000 5 000 5 000 0 / 105 000 0 / 157 500
4 Sat 19 Dec – – 2 500 2 500 2 500 0 / 52 500 0 / 78 750
5 Sat 16 Jan – – 1 250 1 250 1 250 0 / 26 250 0 / 39 375
6 Sat 13 Feb – – 625 625 625 0 / 13 124 0 / 19 687

Inside an era every valid win of a game pays the same, fixed when its block is saved; halvings never reverse. Mined / cap: no game can take more than its share of an era.

Rated chess is not open yet, so chess wins do not mine. Its rewards apply from the day rated blitz opens.

Rules of the Pre-Season draft

Game weights, per winning player
Chess blitz 1×, Chess daily 2×, Rocket League 1v1 1×, Rocket League 2v2 1×, Rocket League 3v3 1×
Share cap per era
Chess 40 %, Rocket League 60 %
Blocks per player a day
Chess 5, Rocket League 5
Blocks per pairing
1 a day, 3 in the season
Same trust circle
no block when both get 90 % or more of their trust from one person
Real chess game
20 moves or more